I finally finished my Mjolnir model (took a while, since...

General / 26 August 2013








I finally finished my Mjolnir model (took a while, since I’ve only had my lunch breaks free for a few weeks now). I’m pretty happy with the results, and played around getting a few renders of it to show off.

  • Polygons: 662 (tris)
  • Textures: Diffuse, Normal, Spec, and Emissive at 2048x2048
  • Original design and textures (using one piece of royalty free clip art)
  • Modeled in Modo
  • Textured in Photoshop and nDo
  • Real time renders from Marmoset Toolbag